vineri, 17 februarie 2012

World of Krezhanor - Intro

The world of Krezhanor is a mystical place filled with magic. People that posses magic powers are organised into Guilds , both Official and Underground ones. The members of a guild can take up quests . Completing them will boost the guild's reputation . Also the members of a guild have different ranks : D , C , B , A , S ,SS , Guildmaster , organised by power in that order. Usually a guild has about 3 S ranked members and a lot of Cs and Bs , but some are only made up of a small number of very powerful individuals.
Official Guilds thus far : Sandbis Wiz (the Sandland wizards)-> Guild Master Unknown
Daemon Bane (the Demon Slayers)-> Guild Master Unknown
Ceworl Tact (The silent waters)-> Guild Master Unknown
Cerberos Wolf ( The 3-headed wolves) -> Guild Master Unknown
Unknown Guilds - > Unknown Guild Masters
Underground Guilds : Warmongers - > Guild Master : Hetarion
Canis Daemon (Hell hounds) - > Guild Master Unknown
Tartarus -> Guild Master Unknown

Playable Races :
Humans
Karnos -> small humanoid canine like creatures , only 6 in the game thus far , usually they are the best friend of a mage. They can use flight magic wich gives them wings and lets them fly (and cary one of their friend . They can cary more than 1 person but it is exhausting)
???????

Types of Magic :
Air Magic
Air Angel Magic - > only one mage can use it (Player taught the Air angel when he/she was little)
Fire Magic
Fire Dragon Magic - > only one mage can use it ( Player taught by the Fire dragon when he was little)
Ice Magic
Ice Elemental Magic -> only one mage can use it(Player taught by the Ice elemental when he/she was little)
Metal Magic
Metal Golem Magic - > only one mage can use it (Player taught by the Metal golem when he/she was little)
Dark Magic
Shadow Daemon Magic - > only one mage can use it (Player taught by the Shadow Daemon when he / she was little)
Solar Magic
Celestial Magic (Sky magic)-> only S and SS mages can use it
Gravity Magic -> only SS mages can use it
Guild specific magic - > Each guild has 3 specific spells. Only S , SS and Guild masters can use them.
Flight magic - > only Karnos can use it .
Metamorphis -> Rare Magic . Only A+ magicians can use it . It allows to user to transform into a strong beast / demon (or more weaker beasts)
Summoning Magic -> People use cards to summon Magical Beasts. There are 9 Legendary Cards : The Tiger(most agile) , The Gryphon(leader of the legendary beasts) , The Dragon ( can fly) , The Minotaur (the strongest (melee)) , The Kobra (Poison) , The Chameleon (metamorphis) , The Hydra (second strongest meele) , The Mardhos (Mole Like Creature , Great for digging tunnels) and The Satyr (the most intelligent of the beasts, human genius equivalent).
??????? -> more magics will be added as the game progresses.

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